I really love games, that is why I am trying to use them in my work life too. When it comes to the serious questions – adopting new processed framework or show the team why it is great to work in a team – I prefer to use games too. It is fun, it is easy and very engaging. When I came across lego scrum simulation by Alexey Krivitsky, I thought – “Bingo! That is what I need.” In addition – I really wanted to buy some lego and could not find any excuse to do that…So it was my chance.
“Fun is all about our brains feeling good”
Raph Koster, The theory of fun for game design
We all talk a lot about fun at work, fun in life and different activities. But what it is? Identifying it and understanding it will help a lot for those managers, who want not to vanish fun in the working process.
I want to start with a bit of theory.game designers have spent much time on creating their theories of fun. Let’s look at several of them: